Bender

Bender 3D model. sketchfab, blender used blender to sharpen & retopologize model;
3D MODELS:
Bender
Bender 3D model. sketchfab, blender used blender to sharpen & retopologize model;
Paladin
Paladin 3D model. blender; based on test given concept art for character;
Doomguy
3D model of Doomguy. zbrush, blender; based as reference on don ivan punchatz's Doom cover art\title screen; sculpted in zbrush 4r2; in blender retopo model to look sharp;
New Doomguy
New Doomguy helmet 3D model. blender; based as reference *; sculpted in blender; in blender retopo model to look sharp;
Pretorian
Pretorian 3D model. zbrush, blender; inspired by Mass Effect series Collectors, Pretorian suit, & [Prototype] games's armored suit;
Maya
Maya 3D model. used blender to sharpen & retopologize model;
Android
3D model of Android. blender; custom chatacter model, for game FLakk as main character
Jump-suit man
Jump-suit man 3D model. blender; custom chatacter model, for unreleased game "Jail breakers" - battle royale 3rd person shooter based on unity3d game engine
Farid's head
Farid's head 3D model. zbrush, blender; 3D scanned my head model; merged & retopologize photoscan in Zbrush 4R2 used blender to sharpen & retopologize model;
Spartan
Spartan 3D model. sketchfab 3D, milkshape, Blender; used blender to sharpen & retopologize model;
Lithgow F90 Assault Riffle 3D model
Blender; Lithgow F90 Assault Riffle 3D model. (Steyr AUG A3 mod) used blender to sharpen & retopologize model;
MZ1 Mark3 3D model
Blender; MZ1 Mark3 Assault Riffle 3D model. used blender to sharpen & retopologize model;
Kaunas campus
Kaunas campus 3D model. blender; environment 3D model for unity3d; unity3d plugin work for oculus rift VR headset
GAMES:
FLAKK2D topdown shooter
FLAKK2D topdown shooter. godot 3; created node based concept game, to text functions; inventory, ECS-like system for characters\actors, items, and other entities;
FLAKK fps shoter demo
FLAKK fps shoter demo. unity 3D;godot 3; concept based fps shooter, with quake3 like movement system, creating map by blocking area, projectile based shooting; moved project from unity3d to godot 3 for better implementation of node based objects inheritance;
LOST 3D MODELS:
Quake3 map: cyberpunk city
Quake3 map: cyberpunk city
3D Models: monsters, weapons, items;
3D Models: monsters, weapons, items;
Godot 3 :mario\dangerous dave sample
Godot 3 :mario\dangerous dave sample
Blitz-Basic3D: projects\games
Blitz-Basic3D: projects\games
MODS:
Doom2 Faithful mod
a Doom2 mod; by useing neural network upscale method apps: Topaz Gigapixel, waifu2x - created additional mid-frames for origianl doom sprites, new textures, new sprites; new sprites & fixed sprites created using: Adobe Photoshop cs2, Mypaint, ScaleTest(Xbmr), Krita; code was written in zscript & decorate; also added projectiles sync in wall & floor\ceing spawn marks; used: git, sublime, vscode, krita, photoshop;
Doom2 Doom4GZion mod
mod is based on Doom2 mod zion v0.8; converted models from Quake1 to Doom2; converted & fixed textures from Quake1 included format into transparent png image format; wrote scripts in zscript for new models to integrate, with corresponding animation frames;
Quake 3D model weapon pack
Quake 3D model weapon pack: modeled & animated using: blender, milkshape, qme, quake 2 model editor; (each work should be a link to page with secription) ispired by quake champions - classic quake weapons pack; lightning gun, nailgun, super nail gun, ssg, shotgun, axe, rocket launcher; try to see if possible to make in md3, or iqm - if not then md2 \ mdl;
Quake2 3D model weapon pack
Quake2 3D model weapon blaster fix; blaster model based on quake2 model; Quake2 3D model railgun, based on quake2 & etqw railgun weapon models;
Quake3 3D model weapon pack
Quake3 mod: Quake3 3D model weapon plasmagun; quake3 3D model weapon skin plasmagun; Quake3 3D model weapon shotgun; Quake3 3D model weapon skin character razor;
Doom3 3D model weapon shotgun & skin pack
Doom3 3D model weapon shotgun & skin pack
Quake4 3D model weapon shotgun & skin pack
Quake4 3D model weapon blaster & skin pack; new shaded skin for Quake4 model blaster;
PROGRAMMING:
ruby plugin
ruby plugin for sketchfab for 3D printer pipeline
Blender import\export plugin
python b3d import\export plugin for godot scene & entities; creare scene in blender as a modular with entities; export as a json script for godot game project; todo fix - floor variables to round up numbers;
python console search script
python search for folder & same name archive searching given path to seek of folders with same name as archive, as results given in table-like structure;
youtube thumbnails viewer
python kiwi app to get thumbnails from youtube videos given youtube link, view a thumbail of video & title description; todo - add also frames in video slideshow;
minecraft mod - lode runner blaster
java minecraft mod - lode runner blaster mod for mincraft forge to remove blocks in lode runner game style; todo - comes up with map pack from lode runner;